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Social Responsibility

Buy once, keep forever.
  • We do not believe in taking advantage of our users' trust and loyalty and we do not need to drain anyone's bank account.

  • No dark patterns or hidden fees.

  • No feature will require online access.

Minimal data collection or tracking
  • Minimal information is maintained to record purchasees and private data is never shared.

Fairness ahead of profit
  • We are beholden to our customers and ideals, not investors, allow us to prioritize doing good over making profit.

After achieving certain milestones we will dedicate resources to provide product rewards to support communities and improve incentives such as:
  • A Library edition for physical desktop usage within Libraries.

  • An Educational Edition for physical school computers.

  • Special social support editions will be offered at significant discounts

  • A archival version will be prepared and shared with the community if and product will no longer be sold.

  • We do not need infinite profit for any individual product.

  • A lifetime profit objective will be set for each specific product upon release and if the target net profit is realized and validated that specific product will be set at the lowest possible price on app stores and be classified as freeware for at least one distribution channel.

  • We will ensure that the vast majority of the assests we include are licenced or created in such a way that a free version is equal to or as close as possible to paid editions.

Listening
  • Listening to our users. we want to understand and address their needs and concerns.

  • We commit to provide surveys and feedback mechanisms to gather user input and improve the platform.

  • We will actively engage with our users to address any concerns or issues they may have and work to improve the platform based on their feedback.

  • We will continuously monitor and evaluate our platform to ensure that it meets the needs and expectations of our users.

  • We will continue to grow and improve our platform based on user feedback and input.

Social Giving
  • Once a package reaches a certain amount of profit, we will donate a portion of the proceeds to charitable causes.

AI Usage
  • While AI was used when prototyping providing for pre-release place-holders the final released product will never include AI art/music assets

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